![]() Now anything left is to create animation controller and assign animations to the character :) If this does not work or I'm not clear in any step, please don't hesitate to leave a comment so I can help you. Just drag the newly imported model onto the scene. ![]() Adding it to a scene in Unity also works the same. Just add it to the Assets folder or drop it onto the Project panel in Unity. If it is a thing or anything not full body human, pretty much choose Generic. To import the FBX file into Unity, the process is the same as it was for the.
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